Coat for the Goat

- Role
- Lead programmer, game design
- Event
- ToJam 2026
- Team
- 2
- Duration
- 48 hours
- Engine
- Unity 6
- Platform
- Web (playable in the browser)
- Link
- Play on itch.io
About
Made in 48 hours by a team of two, Coat for the Goat is a resource-management game where you play as a farmer gathering wool to craft a coat for your beloved goat. Feed, raise, and shear your sheep to collect wool. Things quickly take a dark turn when an infection spreads through the flock, forcing you to cull the infected sheep to survive.

My contribution
For this jam I was mainly in charge of implementing the systems we had designed, including:
- Sheep lifecycle
- Sheep interactions
- Feeding
- Shearing
- Grabbing
- Culling tool
- Letting the player draw an N-gon and checking for collisions inside it
- Sheep logic and state machine
- Core gameplay loop